UI Pattern Quest is a browser-based classroom game for UX and game design students. Players click hotspot markers on game UI wireframes — a mobile HUD, a desktop inventory screen, and a settings panel — and identify the UI patterns they're looking at from multiple choice options. Wrong answers reveal a teaching hint. Score is based on accuracy and speed across three levels of increasing difficulty.

This is an early prototype built for in-class use and actively collecting student feedback. Expect rough edges.

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Built with: Claude (Anthropic) for initial code generation. GitHub Copilot for HTML, CSS, JS code refinement and debugging. Game concept, learning objectives, wireframe design, question writing, and pedagogical structure by Oscar Cortez.

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Page background by Codioful (Formerly Gradienta) on Unsplash

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